I'm pretty sure whoever is still playing this game has something to say about those treasures, and here's my 2cents.
First of all, can we please have those treasures revamped, make them like more class specific?
Avalon Treasure seems to be the end game treasure at the moment, but why would a mage class need evasion or physical status accuracy or an archer needs magic accuracy?
Also, the crafting of those Treasures.
Ok, so there has been posts regarding the RNGness of those Treasures and the improved Master Artisan somehow fixed some of the issues.
But compare to those RNG crafting, I kinda liked the Miodan class treasure and the new Karza enhanced treasure. It takes some time, but eventually it gets you there.
If people insists on keeping those RNG crafting, can we have a set amount crafting as well? Say from III onwards, it would require 25/50/75/150 shards? VII would still be 300 shards reqardless, but at least people have the option to choose not to do something purely based on luck?
Also, we need more ways to spend the Golden Victory Token, for those lucky enough to get all legendary Avalon treasure already, they would have no means to keep on pvping **** in Avalon? lets face it, the factions never balanced tbh, but that's entirely another thread.
what you think?
First of all, can we please have those treasures revamped, make them like more class specific?
Avalon Treasure seems to be the end game treasure at the moment, but why would a mage class need evasion or physical status accuracy or an archer needs magic accuracy?
Also, the crafting of those Treasures.
Ok, so there has been posts regarding the RNGness of those Treasures and the improved Master Artisan somehow fixed some of the issues.
But compare to those RNG crafting, I kinda liked the Miodan class treasure and the new Karza enhanced treasure. It takes some time, but eventually it gets you there.
If people insists on keeping those RNG crafting, can we have a set amount crafting as well? Say from III onwards, it would require 25/50/75/150 shards? VII would still be 300 shards reqardless, but at least people have the option to choose not to do something purely based on luck?
Also, we need more ways to spend the Golden Victory Token, for those lucky enough to get all legendary Avalon treasure already, they would have no means to keep on pvping **** in Avalon? lets face it, the factions never balanced tbh, but that's entirely another thread.
what you think?