- Jun 25, 2019
It's like saying. Companies don't close the game because they have no revenue. Companies close the game because there is 200players that play the game...Bless didn't fail because of it being b2p lol. I think some fail to realize even if it was f2p it would have still died the same way it did, it couldn't save that game from the start due to numerous reasons, it failing in other regions already tells you that.
What i say it's the same thing but somewhat different. But you are right.