- Nov 29, 2019
at 11:30 Astellia denied me to show, how easy those dungeons are....
I agree.But the truth is we should be having these discussions with new party dungeons/raids etc. and not with Solo T1.
and can you actually explain, how you'd make that in a fair way for everyone ?It is time to make astel accountwide now, more people (with real career) might return and start to play an alt.
quality. ok take t1 gear +0 and do it again. with my assa its ok, for newbies. no.Please buff the solo inis... still to easy. Freggel can solo it with one hand (Barcode stands for quality)
The idea that every dungeon should be easy to do for everyone is ridiculous - some dungeons are easier than other, some require better gear. If new solo dungeon are to difficult for someone, maybe he/she need better gear or more practice to use the character more effective. If every dungeon would be ok for newbies with low gear, why people should gear up or try to get better?^^quality. ok take t1 gear +0 and do it again. with my assa its ok, for newbies. no.
why not, party dng are very ez for everone with more loot, why should a solo content dng evern MORE harder than a party dng? its stupkd, i can do all dng solo or party, but solo dng are worthless for me, bc less loot.The idea that every dungeon should be easy to do for everyone is ridiculous
why should ppl do a solo dng with the same trash as party dng and less loot and evern harder, tell me that logic. tywhy people should gear up or try to get better?^^
You can do all party dungeons solo?^^ The reason to do solo dungeons is obvious - this dungeons are easy enogth to do them solo - for example if non of your friend are online and you have no people with whom you could do the party dungeons. I'm amazed how it comes that you need an explanation for something so obvious. In this game you can do solo dungeons in a party also, for example if your party is to weak for the party dungeon varian. So there are at least two possible reasons... The statement that "party dng are very ez for everone with more loot" is also ridiculous or you really think a group of T1 +0 newbies as in your example could easy run Macarzan with high rank? Why should solo dungeons be easier or in other way more attractive to run than party dungeon - people should be motivated to find a party and run party dungeons and not to run all dungeons alone.why not, party dng are very ez for everone with more loot, why should a solo content dng evern MORE harder than a party dng? its stupkd, i can do all dng solo or party, but solo dng are worthless for me, bc less loot.
why should ppl do a solo dng with the same trash as party dng and less loot and evern harder, tell me that logic. ty
It's crazy how much DPS a healer has. You landed some nice crits when the eggs spawned, and they seemed like instant abilities too. Hawkeye's biggest abilities are on long cast timers. There's simply not enough time to down two eggs before they hatch.
Yeah this is exactly what I was saying.in the first place, people should have a veriety to choose from ...
for what do you even think, that we have the split into 1* dungeons and 2* dungeons
for what do you even think, we have the split into char-development and farm dungeons
and for what do you think, the dungeons come with a "recommended cp" rating
the only thing is, that these "hard / easy" markers have to be somehow consistent throughout the game
it simply makes no sense, that the last in line of 2* party dungeons with CP ranking of 8200 can be run in under 10 min on S-rank by a group of undergeared twins
while a 1* solo dungeon with CP ranking of 6800 is hard to finish even for the mains of exactly these verry players, who run the 2* 8200 dungeon in under 10 min with their undergeared twins
that's the only issue i realy see with these new dungeons
not about hard / easy ... but more about the inconsistence in difficulty ranking throughout the game
Interesting mage setup, So many mages go for INT but you went for wisdom, very nice. Are your attack runes magic Crit accuracy too, or magic crit attack? And what defensive runes do you use? Lastly, when you raised your stats did you use all heroics or did you mix heroics and legendaries?
Enhancing the karza Treasures gives 500 HP, the Gaist Treasure from Avalon gives 500 HP on legendary, then few CON on u get easyly on 8500.How can ur hp to be 8500, while u so are damn god lucky, to roll all stats close to 30. Bug, huh?
Thats only if u go hard for it, but for doing this u sacrafice many other things. Loseing a bit of tankynes, and way more important u lose mana.It's crazy how much DPS a healer has.
You are not running the dungeons as healer, if you run them with this stats like on screenshot - you are on full DD-build.At least this is how u can do it as a healer
It seems you are playing not the same game as me, where you can have 20k HP as healer and make dmgYou would have near 20k hp as a healer, if con is rolled >30, wis/knw gears for st dmg, hmm?
In every MMORPG:Anyway healer class has been abusively unbalanced since day 1. >25 stat
With top gear every class has a build so you could run every solo dungeons. With warrior and scholar you have to be on DD-build, or you will run out of time. It is wrong to assume scholars are overpowered just because someone shows here, how you could do this dungeons with a scholar, and someone else can't do the same with a DD.with a T2 weap & armo can solo them all.