Has someone figured out how stats work in this game? For example, When I open my character page it shows Physical Attack 637 (+50), however when I hover the mouse over my weapon, it shows physical attack 840 (0). I assume the character page shows my 'final' stats based on Basic Stats + crystals + accessories + jewels, as adding or removing accessories changes your 'final' stats. While adding and/or removing a weapon changes your 'final' stats, my physical attack (for example) goes from 103 (no weapon) to the above 637 (+50) which is far less that the physical attack value when I hover over the weapon. At first I thought the weapon value was what the game used for my real 'final' value, however my critical attack for the weapon is 1000 (0) while my character page shows a critical attack of 1262 (+290).
My fear is that it works like other stats in Astellia, where the highest value is used. If that's the case, an 'ideal' weapon is probably different from what I think it is.
Figured I would add to this, Found this site:
https://docs.google.com/spreadsheets/d/1shDC43HOcSzCrw6wTtRDRiCOboxV7TS5SeUkWfsQ7MQ/edit#gid=1618782825
It's close, but doesn't match up exactly. Additionally, while it states that stats like strength effect critical damage, and I know this to be true in game, In the the equations listed, they don't include strength for critical damage.
My fear is that it works like other stats in Astellia, where the highest value is used. If that's the case, an 'ideal' weapon is probably different from what I think it is.
Figured I would add to this, Found this site:
https://docs.google.com/spreadsheets/d/1shDC43HOcSzCrw6wTtRDRiCOboxV7TS5SeUkWfsQ7MQ/edit#gid=1618782825
It's close, but doesn't match up exactly. Additionally, while it states that stats like strength effect critical damage, and I know this to be true in game, In the the equations listed, they don't include strength for critical damage.
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